PATCH NOTES: UPDATE 31 - POWER-UPS, TRACK UPDATES, BUG FIXES & MORE
Our latest F1® Clash Update contains several new updates and a number of bug fixes. See below for further details:
New Features
Introducing Power-Ups!
Power-ups grant a temporary boost to the player's income from various resources such as Coins, Reputation, Trophies, Flags and Crate opening time. These Power-ups can be obtained through various in-game elements such as the Daily Spinner, Pit Pass and more to come.A new Overtaking & Defending UI
An improved visualisation of the duelling mechanic between cars; giving Players visual feedback on their cars actions during races.Circuit de Monaco returns to F1 Clash
The legendary Monaco track returns to F1® Clash.Updates to Circuit de Barcelona-Catalunya & Yas Marina Tracks
Recent updates to these tracks to be in line with the 2023 F1® Season.Club Preview from Invite
A common request from the Community; Players will now be able to view the details of a Club directly from a Club Invite instead of having to manually search for the Club.Grand Prix Event Tie Break rules now displayed in-game
The rules determining Tie Breaks in weekly Events will now be more readily available to view in-game instead of simply located in the FAQ.
Bug Fixes
Gameplay
Fixed a bug which resulted in low-Level Common Drivers appearing to have a faster lap time than high-Level Epic Drivers on the Pre-Race countdown screen.
Fixed a bug causing some Players to be stuck in a restart loop after purchasing an in-game Offer.
Fixed a bug causing some Players to see the 2023 Season transition on every boot.
Changes made to correct Drivers appearing to start races with different Power Unit levels.
Fixed a bug which caused Player cars to duel each other during races, impacting their performance.
UI
Fixed a bug with Component names scaling incorrectly.
Fixed an issue where the incorrect asset trade values were displayed on the ‘Not Enough Assets’ warning popup.
Fixed a bug causing Club Chat messages to double up.
Fixed a bug causing the Sprint Race results pop-up to not appear on boot.
Fixed a bug that caused the Opening Round Event results to appear on the Qualifying Round results screen.
Fixed a bug causing Players to receive a different Sprint Race group reward than their final position placement reflected.
Other
Fixed a bug where some AI tyre selection results would result in a race crash.
Fixed an exception that could make some network races end abruptly after matchmaking was finished.
Fixed a bug that sometimes resulted in a game crash when equipping the same Boost across both Drivers.
Changes made to resolve some Players being locked out of the game after receiving Sprint Race rewards.
Changes
Reverted game rule changes introduced in v29 which caused several unintentional side effects not limited to AI opponents appearing significantly stronger.
Added an artificial speed limiter for cars using the incorrect weather tyre compounds.
Added custom game rules for tyre wear, reliability degradation & increasing Power Unit recharge rate to the Marina Bay track to require all cars to pit at least once during races.
Improved pit lane traffic mechanics and pit lane driving behaviours.
Changes made to ensure Grand Prix Event opponents stay within the bounds of Asset limitations for each tier.
Improvements made to reduce cars bunching in corners on Yas Marina, Miami, Monza, Suzuka & Marina Bay tracks.
Improved slow pit lane exit on the Silverstone track.
Required updates made to the Ferrari livery.